Begin by going to the download page for Chrome on the Mac you want to install it on. (Ironically, you. I keep Chrome running all the time, and the highly-regarded VS Code Live Server extension opens my project in a new tab, which I like. I would like to be able to attach the VS Code debugger to this instance, but it looks like I have to start Chrome from the command line with.
Javascript Mac Os
![Install javascript for chrome Install javascript for chrome](/uploads/1/1/8/8/118811675/531705639.png)
Every once in a while, Chrome will render perfectly valid HTML/CSS incorrectly or not at all. Digging in through the DOM inspector is often enough to get it to realize the error of its ways and redraw correctly, so it's provably the case that the markup is good. This happens frequently (and predictably) enough in a project I'm working on that I've put code in place to force a redraw in certain circumstances.
Javascript For Chrome Mac
This works in most browser/os combinations:
Javascript Aktivieren Mac Chrome
As in, tweak some unused CSS property, then ask for some information that forces a redraw, then untweak the property. Unfortunately, the bright team behind Chrome for the Mac seem to have found a way to get that offsetHeight without redrawing. Thus killing an otherwise useful hack.
Thus far, the best I've come up with to get the same effect on Chrome/Mac is this piece of ugliness:
As in, actually force the element to jump a bit, then chill a second and jump it back. Making it worse, if you drop that timeout below 500ms (to where it would be less noticeable), it often won't have the desired effect, since the browser won't get around to redrawing before it goes back to its original state.
Chrome Javascript Not Working
Anybody care to offer a better version of this redraw/refresh hack (preferably based on the first example above) that works on Chrome/Mac?